This is the thread used to load the clip.

Namespace:  ScreenMonkey.Clips
Assembly:  ScreenMonkey.Clips (in ScreenMonkey.Clips.dll) Version: 3.2.0.0 (3.3.1.4)

Syntax

C#
protected Thread loadMediaThread
Visual Basic (Declaration)
Protected loadMediaThread As Thread
Visual C++
protected:
Thread^ loadMediaThread

Remarks

You should avoid using this if possible as the load routines handle the creation and starting of this thread for you. Only in special circumstances like requiring and STA thread may you wish to use this.

See Also